Why you shouldn’t DM
Chatty DM posted an article asking us why do we run games? There are almost as many answers as there are people answering. No one else would, the ability to have a creative outlet, to give the usual guy a break.
It got me to thinking about the people I know who love the job… and suck at it. These people really ruin the game for everyone. One bad player can give the DM a hard time, annoy the rest of the group but… the game goes on. A bad Dungeon/Game Master can’t be escaped without finding a new group or having a confrontation that no one will enjoy. Often enough, such an argument won’t work anyhow, just splitting up the group and breaking friendships.
So if you’re thinking about being a Game Master, for whatever system, sit back and ask yourself Continue Reading »
One character idea I’ve always wanted to try was a spy/thief/hidden role but so far none of the campaigns I’ve played in have ever fit the concept. Imagine it, a character with no identity, who’s nowhere on the modern radar. It would give you a lot of freedom, I think. But creating it would take some thought and this page on