Game Design Aid - Exploratree

Lifehacker wrote a tidbit on a little app called Exploratree. They talk about using it to plan a project and you know… an adventure is a project. They have a variety of templates called “thinking guides” that can be easily adapted.

In addition to adventure planning, I’ll be using this to map the relationships between various NPCs in my campaign, in particular the “bad guy” networks, something I always have trouble visualizing, as well as the relationships between the PCs and their contacts.