Adventure Hooks

Blogroll Addition

Roleplaying Tips is a weekly email newsletter by Johnn Four that’s been going since 1999! Eight years is certainly nothing to sneeze at and well worth your time. He just published #383: part 1 of Jail Design. If you’re a newcomer to his site, the archives alone will give you weeks of ideas and fun! There’s something here for players and GMs alike.

Small Note: Chatty DM’s entry has been updated with his new link. Love the new look!

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Glowing is Cool

And Chatty DM proves it! Check it out.

He gives ideas for a variety of ways to use glowing things in encounters but my favorite is the chest made of solid light. He comments, “I’d bet my next round of XPs that no one will want to touch it before at least some honest research is done.” I agree! And I’ve got to admit, I’d be laughing my ass off while I watched the PCs deal with it, too!

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Company, Conglomeration Names

 

Random pages on Wikipedia are good for relieving boredom, expanding your mind and improving your game. Clicking “Random Article” can take you almost anywhere on a huge site about a million different things including a page on company name etymologies. See how, and why, Continue Reading »

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Adventure on the Not Quite Open Sea

 

ShipThe players are sailing on the open ocean when they spy the sea covered in gray. Do they persist, sailing into the expanse of volcanic rock and ash? Of course, from the photos, you can see that if they keep sailing, they shortly arrive at volcanic island in the making. But what Continue Reading »

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An Interview with a Hacker.

His name is Allan Mchone and he’s a twit. He’s a knowlegdable twit, though, and he’s breaking into computers everywhere. Like most people he wants to think he’s a good guy so he doesn’t actually do anything while he’s in the system he’s not authorized to access.

One thing you learn about him, reading an interview he gave after he was caught once, is Allan thinks he’s better than you. If he wants, you won’t catch him. You won’t even know he’s there.

Adventure Hooks:

  • The party needs information and Allan hasn’t quite given up his old ways, just gotten sneakier. Who better to get the data?
  • Allan is out of jail and looking to get a little of his own back. Not such a good guy now…
  • The party needs to break into a system but Allan is the one protecting it now.

This could also work as an interesting background for a character you want to play.

Adventure Hooks
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