You know them, no matter what system is your favorite. In fantasy: It’s made of wood, has a fireplace and some tables, the barwench and a few rooms upstairs. Upscale it and there’s a stable out back. Modern games have them, too, although they show up less often in my experience. Bars are more common social nuclei in contemporary modern settings.
But what if your players were traveling through a canyon and found this one? There, at the only source of water for 20 miles, is Korric’s Hall. Korric is an unimaginative fellow, a collector of rocks, which first led him to this place. After exploring several area caves, finding some unusual quartz and other gems, Korric noticed that the traffic always had to come here. Everyone needs water.
He used his gems, and some savings from earlier exploits, to hire diggers and miners to build the Hall. While there’s something of a pungent smell (dried manure is the main fuel, wood being scarce), most travelers forced to stop here enjoy the unusual fare Korric offers. Spike-growth salad is served alongside the very tasty remorhaz steaks. Fermented mare’s milk is chilled in the lower rooms and served by the young desert elf maid.
Adventure Hooks:
- Korric’s running low on food. He’ll pay well for anything edible the party can bring back.
- Bralani nomads have been plaguing travelers and driving Korric’s customers north to avoid them. Find out why these usually peaceful neighbors are causing trouble.
- Lallaneah, the elf maid, never looks up. Why?
All of this was 15 minutes thought after seeing a site about Unusual Hotels of the World. There’s something there for just about any game, no matter the setting. Check it out.